Function bindKey

  • associate a user defined action to a keycode

    Parameters

    • keycode: number

      (See input.KEY)

    • action: string

      user defined corresponding action

    • Optionallock: boolean

      cancel the keypress event once read

    • OptionalpreventDefault: boolean = preventDefaultAction

      prevent default browser action

    Returns void

    bindKey

    input

    // enable the keyboard
    me.input.bindKey(me.input.KEY.LEFT, "left");
    me.input.bindKey(me.input.KEY.RIGHT, "right");
    me.input.bindKey(me.input.KEY.X, "jump", true);
    me.input.bindKey(me.input.KEY.F1, "options", true, true);