StaticEasingStaticInterpolationobject properties to be updated and duration
hash of properties
Optionaloptions: { object of tween properties, or a duration if a numeric value is passed
Optionalautoallow this tween to start automatically. Otherwise call me.Tween.start().
Optionaldelay?: numberdelay amount expressed in milliseconds
Optionalduration?: numbertween duration
Optionaleasing?: EasingFunctioneasing function
Optionalinterpolation?: InterpolationFunctioninterpolation function
Optionalrepeat?: numberamount of times the tween should be repeated
Optionalyoyo?: booleanallows the tween to bounce back to their original value when finished. To be used together with repeat to create endless loops.
this instance for object chaining
Javascript Tweening Engine
Super simple, fast and easy to use tweening engine which incorporates optimised Robert Penner's equation
https://github.com/sole/Tween.js
author sole / http://soledadpenades.com
author mr.doob / http://mrdoob.com
author Robert Eisele / http://www.xarg.org
author Philippe / http://philippe.elsass.me
author Robert Penner / http://www.robertpenner.com/easing_terms_of_use.html
author Paul Lewis / http://www.aerotwist.com/
author lechecacharro
author Josh Faul / http://jocafa.com/